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1. [Request] Mobile CRU Operation - in Feedback/Requests [original thread]
I feel like I just posted in this and it's already back on like page 7 already behind a lot A LOT of stupid ridiculousness. No offense to authors of other threads. Django Quik wrote: There are several skills that seem to lower the wrong one ou...
- by Chankk Saotome - at 2013.06.24 09:04:00
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2. [Request] Mobile CRU Operation - in Feedback/Requests [original thread]
Bump with supporting the suggestion this skill be changed to lower PG usage instead of CPU usage.
- by Chankk Saotome - at 2013.06.22 03:17:00
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3. [REQUEST] Mobile CRU Operation - in Feedback/Requests [original thread]
Why does this skill have a -3% usage to CPU when the thing only uses 20 CPU to begin with? Was this an error? Is there a possibility of changing this to lower the PG usage (which clocks in at a massive and crippling 160 PG)? Just a thought and I...
- by Chankk Saotome - at 2013.06.22 03:13:00
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4. [Suggestion] Plasma Mortar - in Feedback/Requests [original thread]
Interesting concept but worried about there already being enough camping with snipers out on the field and these "mortar teams" being able to just wipe the floor with them before they can get into position and do whatever they're supposed to do......
- by Chankk Saotome - at 2013.06.06 14:10:00
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5. add LAV impact damage, remove lethal LAV destruction - in Feedback/Requests [original thread]
Terra Thesis wrote: right now, i think LAV vs infantry is too all-or-nothing. whether you are in one or outside of one, suddenly dying with no warning is not interesting or fun. i think these two changes will work together to make a more fun e...
- by Chankk Saotome - at 2013.06.05 14:00:00
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6. [REQUEST] Badass looking web-based skill tree calculator! :D - in Feedback/Requests [original thread]
Check the Training Grounds next time. There are about 3 of these projects going on. 2 of us actually talk and have given suggestions to one another. They're all still works in progress. If you have suggestions for either we'd love feedback in the ...
- by Chankk Saotome - at 2013.05.26 13:05:00
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7. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
I've heard a great suggestion where LAVs take damage directly relative to the ARMOR of the player being run into. Not total E-HP but their armor HP should do some damage to LAVs ramming them. i.e. If you hit a scout with 80 armor, your LAV takes ...
- by Chankk Saotome - at 2013.05.26 05:52:00
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8. Quafes are not Pink! - in Feedback/Requests [original thread]
All the former unique color suits lost their... uniqueness? The Tribute suits look like standard teir 1 of that spec order... Basically they killed the Vanity colors of unique suits to bring everything down to a common denominator it seems which i...
- by Chankk Saotome - at 2013.05.07 14:00:00
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9. Regarding Comparative Disadvantage for Logistics Skill Point Requirements [Upris... - in Feedback/Requests [original thread]
I presume you mean that by "nearly the same" you mean 99.999% identical between BASIC and ASSAULT, sans their actual cost. My only concern is that CCP basically said you have to spend 2mil SP to get any kind of logi suit on the field. Meanwhile, ...
- by Chankk Saotome - at 2013.05.07 11:09:00
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10. Orbital Strike Testing Results - in Feedback/Requests [original thread]
This actually seems more like a Training Grounds topic but this is some beast info.
- by Chankk Saotome - at 2012.12.25 13:05:00
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11. [REQUEST] Contact List Stored Locally - in Feedback/Requests [original thread]
I know there are a LOT of posts on the Contacts List taking ages to load but I'm not certain if this is because of just poor load times which seems to be universal or if it's because this data is stored on CCP servers rather than on local machines...
- by Chankk Saotome - at 2012.12.08 18:03:00
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12. the best way to balance dropships is to... - in Feedback/Requests [original thread]
Just restrict dropship turrets to blasters. They'll have to get closer to the ground and move slower to be effective anti-personnel vehicles which they aren't intended to be in the first place and swarms will start hitting them again. The problem...
- by Chankk Saotome - at 2012.11.03 08:47:00
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13. What's up with SP reward? - in Feedback/Requests [original thread]
This was changed with the new build. SP cap is set around 500,000SP and resets once a week on Wednesday.
- by Chankk Saotome - at 2012.10.28 03:23:00
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14. Request: Timestamps on the chat - in Feedback/Requests [original thread]
More people need to use search so all these can bee compiled into ONE thread, the way it's supposed to be. Also, I'm in total agreement. We NEED a timestamp. It's currently impossible to tell if someone "looking for squad" is looking NOW or was l...
- by Chankk Saotome - at 2012.10.28 01:58:00
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15. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Let's just make every map a big untextured box while we're at it. Forget a box, we should be playing on a wireframe grid, like all the classic fighting game training rooms.
- by Chankk Saotome - at 2012.10.22 14:11:00
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16. Mixed suits - in Feedback/Requests [original thread]
It looks more like you're seeking Hybrid suits. While the idea is interesting I think the suits kind of work already as they are in their own roles (though some need tweaking, looking for bonuses to Scouts and Logis... though only the latter beca...
- by Chankk Saotome - at 2012.10.13 14:11:00
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17. [REQUEST] Bleed-out Timer - in Feedback/Requests [original thread]
While I like that I can kind of tell when triage units are around (it's not always accurate), I'd also like to know how long it will be before I bleed out from the game itself. It's a pain being downed and waiting for a firefight to end before a t...
- by Chankk Saotome - at 2012.10.08 01:40:00
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18. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
THIS! While I appreciate that the use of repair tools and injectors are primarily for support to aide your teammates you should definitely be receiving a higher reward for having spent the skills and purchasing the higher tier equipment to be bet...
- by Chankk Saotome - at 2012.10.06 06:42:00
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19. [REQUEST] Static True-North Mini-Map - in Feedback/Requests [original thread]
First, I don't like that the personal radar is continuously named a "mini-map" which it is not, but more importantly: Can we please have the option to keep the mini-radar from rotating relative to the character? I'm so used to N always being UP ...
- by Chankk Saotome - at 2012.10.06 05:34:00
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20. To CCP: Suggestion how to solve repair exploit (sans MCC repairs?) - in Feedback/Requests [original thread]
Considering the skills and gear you need to load up to repair the MCC this seems like an insult to said player. While I'm not running that build I definitely thumbs down this idea.
- by Chankk Saotome - at 2012.10.03 08:47:00
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